Sunday, August 22, 2010

Poster Layout (Draft)


Trying to work with a border and mimic the UNSW greenwalk layout for the various trees and plants that are on campus, which will hopefully be incorporated into the AR scene... somehow.

Saturday, August 21, 2010

More Poster Ideas


Simple rectangles with a bevel filter in PhotoShop. In Design or Publisher for collation, with final touches and composition in PhotoShop.


A monochrome geometric layout with a triangular grid. Not very practical, but different. Best to keep a square aspect to the grid at least, but maybe with a bit of cropping and some work around, this could be useful. I like the almost 3d Effect it has, but it still got more cons than a federal gaol.

Thursday, August 19, 2010

Difficulty...


Getting a texture that will actually work with a vertical surface is rather difficult, and making one probably even more so. The search is on for PhotoShop Brushes that would create a similar effect, but images such as the one above are next to useless and the one below is too difficult to alpha channel. In a large disappointment, a perfect mesh was found mentioned in a developer forum... only to have a broken resource link. Fun times indeed.


So far, this is the best result achieved with just under 2,000 polygons, but it can only be viewed from a very limited angle, otherwise the planar array becomes obvious.

Tuesday, August 17, 2010


Using the modifiers and enhancements to generate simple grass is incompatible with the LAYAR, and the polygon count of a small geometric patch of grass was about 70,000 triangles... just a bit over the 5,000 benchmark. So, using a technique from real-time rendering, textures are applied to planar arrays to create the illusion of 3D grass. This is a simplistic technique, but very difficult and with a steep learning curve. Fun times.

Saturday, August 14, 2010

Sketch Up Draft

Plan of Draft SketchUp Environment

Copy and Paste is your friend. On second thought... 57,000 polygons is probably a bit too much of the old drag and drop. 

Friday, August 13, 2010

Grassassin Environments

Rendered Environments in C4D

Lurking in Rendered Environment

Lurking in Grass

Thursday, August 12, 2010

Sunday, August 8, 2010

The Menagerie

Bananarama is a simple minded beast with limited intelligence. Its marked inability to comprehend its surrounding leave it with a permanently puzzled expression, and although it is a predatory animal, it is more often prey. Despite possessing mental weaknesses, Banarama is nimble with excellent bipedal control and near boundless endurance. It is not uncommon to find them dancing if they have nothing else to do.
Frillz is reptillian, but due to its natural camouflage it cannot draw sufficient heat from sunlight. Instead, Frillz eats chilli's and peppers to keep warm, and ferments organic matter to fuel his unusually high metabolism. As a herbivore, it is often preyed upon by larger creatures, however it survives thanks to its camouflage and surprising bursts of speed. Frillz is most commonly found in farms or plantations, but has been known to venture into suburban gardens as well.
Grassassin is a carnivorous plant that blends in perfectly with its grassy habitat and usually hunts together in predatory packs. The plant can sustani itself for long periods of time by drawing nutrients from the ground or photosynthesis, however it prefers trapping prey and using the organic material as fertiliser. Different subspecies have adapted to various climates, and can be found in many areas where grass or shrubbery is abundant.
Despite the physical appearance of a fruit, Pearson is actually a vegetable, a rather agressive vegetable at that. Omnivorous and ill tempered, Pearson is openly hostile upon even the slightest provocation, and its strong jaws are capable of crushing bones. Largely sedentary in lifestyle, Pearson will usually inhabit a nest or live in a small area, waiting for prey to approach.
A curious animal that consists of an arrangement of sturdy carapace plates that funnel material into its maw to be digested. Seat-o's digestive system is capable of breaking down even the toughest of inorganic matter, giving it excellent survivability in almost any environment. Fast, intelligent and cunning, Seat-o will often lie in wait for its unsuspecting victims, or simply position itself inconspicuously and graze on anything within reach.
A genetic mystery that has appears to be half slug, half snail and half mountain goat. Yes, that is three halves, and yes it totally makes sense. Snug is a very stupid creature, possibly due such a confused origin, and has been known to headbutt obstacles repeatedly rather than manouvre. Feeding mainly upon organic residue left upon surfaces, Snug is a scavenger at heart, and will eat anything it can drag its face to.
A furry round creature with an apparrent case of bipolar, switching rapidly between sides and rocketing back and forth between decisions. This creature uses suction to draw water from any organic sources it can find, and inhabits moisture rich environments. With limited defences, Tennisby relies on its superior senses for survival, rolling away from  harm before it was even detected.

Wednesday, August 4, 2010

Arch 1390 Week Two

Digital Representation

SketchUp Model Super imposed behind the original picture
The original photograph from tutorial


The basic geometry of Suren's paper fold was created in SketchUp around the axis of symmetry to create the basic shape. This was then developed through to a higher resolution to reflect the contours of the paper and the width of the folds by adding geometry. The perspectives and orientation were matched by eye, and then the screenshot was imported to photoshop. Extracting and placing the model, adding a shadow and occluding the geometry were all done in photoshop, and finally the texture was overlayed with a low opacity to give it the realistic appearance.