Sunday, August 22, 2010
Poster Layout (Draft)
Trying to work with a border and mimic the UNSW greenwalk layout for the various trees and plants that are on campus, which will hopefully be incorporated into the AR scene... somehow.
Saturday, August 21, 2010
More Poster Ideas
Simple rectangles with a bevel filter in PhotoShop. In Design or Publisher for collation, with final touches and composition in PhotoShop.
A monochrome geometric layout with a triangular grid. Not very practical, but different. Best to keep a square aspect to the grid at least, but maybe with a bit of cropping and some work around, this could be useful. I like the almost 3d Effect it has, but it still got more cons than a federal gaol.
Friday, August 20, 2010
Thursday, August 19, 2010
Difficulty...
Getting a texture that will actually work with a vertical surface is rather difficult, and making one probably even more so. The search is on for PhotoShop Brushes that would create a similar effect, but images such as the one above are next to useless and the one below is too difficult to alpha channel. In a large disappointment, a perfect mesh was found mentioned in a developer forum... only to have a broken resource link. Fun times indeed.
So far, this is the best result achieved with just under 2,000 polygons, but it can only be viewed from a very limited angle, otherwise the planar array becomes obvious.
Tuesday, August 17, 2010
Using the modifiers and enhancements to generate simple grass is incompatible with the LAYAR, and the polygon count of a small geometric patch of grass was about 70,000 triangles... just a bit over the 5,000 benchmark. So, using a technique from real-time rendering, textures are applied to planar arrays to create the illusion of 3D grass. This is a simplistic technique, but very difficult and with a steep learning curve. Fun times.
Sunday, August 15, 2010
Saturday, August 14, 2010
Sketch Up Draft
Plan of Draft SketchUp Environment |
Friday, August 13, 2010
Thursday, August 12, 2010
Sunday, August 8, 2010
The Menagerie
Wednesday, August 4, 2010
Arch 1390 Week Two
Digital Representation
SketchUp Model Super imposed behind the original picture |
The original photograph from tutorial |
The basic geometry of Suren's paper fold was created in SketchUp around the axis of symmetry to create the basic shape. This was then developed through to a higher resolution to reflect the contours of the paper and the width of the folds by adding geometry. The perspectives and orientation were matched by eye, and then the screenshot was imported to photoshop. Extracting and placing the model, adding a shadow and occluding the geometry were all done in photoshop, and finally the texture was overlayed with a low opacity to give it the realistic appearance.
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